Resumé / CV
I'm presently open to new work in comics, games, prose, and screenwriting.
I am also seeking agent representation.
Experience
Writer – Archetype Entertainment (2022 - 2023; 2026)
Originally brought in to design mission plots and write branching dialogue for the upcoming Wizards of the Coast RPG Exodus. Brought back in 2026 to provide ambients, in-game texts, lore, quest journal logic, and style guide principles & implementation, often working directly within Unreal Engine 5.Writer / Creator – Mad Cave Studios (2024 - 2026)
Wrote an as-yet-unannounced, horror-tinged original graphic novel for the YA market.Narrative Director – Scopely (2024 - 2025)
Oversaw and executed the narrative vision for a AAA mobile game – writing outlines and scripts, and creating documents for narrative systems, lore, characters, environments, and quest design. Provided feedback to art and design teams while addressing notes from colleagues and the IP holder.Writer – Marvel Comics (2001 - 2011; 2022 - 2024)
Plots and scripts for hundreds of comics featuring Spider-Man, the X-Men, the Fantastic Four, the Avengers, and more; titles include Spider-Man Loves Mary Jane, The Incredible Hulk, Sentinel, and my original co-creation Gravity. My return to Marvel included vertical-scrolling comics featuring Wolverine, Captain Marvel, War Machine, Black Widow, and Wonder Man; plus a Doctor Doom story printed in Blood Hunters #3.Lead Writer – Revolving Games (2020 - 2021)
Narrative design, best practices, consulting, and quest writing for an unreleased mobile game.Writer – Boss Fight Entertainment (2020)
Dialogue, achievements, and honorifics for the casual mobile game myVEGAS Bingo.Writer – Dark Horse Comics (2020)
Scripted a preorder-exclusive DLC motion comic for Sony's Sackboy: A Big Adventure.Lead Writer – Fogbank Entertainment / FoxNext (2017 - 2020)
Created a multi-season X-Files story for the Storyscape mobile app – designing a new core conspiracy, new lead characters, narrative methodology, and gameplay; and writing branching-narrative scripts with variable scripting.Writer – QC Games (2020)
Quest chains, cutscenes, barks, and other game features for the action RPG Breach.Lead Writer – Skybound Games (2016 - 2018)
Narrative design and plotting for an unreleased mobile game.Writer / Creator – Skybound / Image Comics (2015 - 2019)
Co-created the YA sci-fi series Outpost Zero.Senior Writer – BioWare / EA (2012 - 2015)
Expansions, quest lines, events, characters, lore, emails, journals, item names, press materials, blog posts, and peer reviews for the MMORPG Star Wars: The Old Republic.Screenwriter – Marvel Animation (2011)
Scripted a teleplay based on a detailed outline for the Nicktoons series Iron Man Armored Adventures.Exclusive Writer – DC Comics (2007 - 2009)
Plots and scripts for Teen Titans, Birds of Prey, and other titles.Writer / Creator – Slave Labor Graphics (1997 - 2002)
Plotted and scripted my creator-owned series The Waiting Place.
Accolades
Will Eisner Comics Award
2005 Talent Deserving of Wider RecognitionDon Thompson Comics Award
1997 Outstanding Achievement: New Talent
Skills and Tools
Unreal Engine 5 · Unity / C# · Final Draft · Jira / Confluence · Perforce · SQL · ColdFusion · HTML / CSS / JavaScript · MS Office · Google Suite